The filmmaking landscape is evolving. As immersive technologies leverage realtime game engines to open up new techniques for filmmakers, Virtual Production is rapidly becoming an established way of working at all stages of production – developing new projects, pre-production and on set – to expand creative vision. It also allows for time and cost savings through more and closer collaboration between creative and technical teams, improves the use and quality of VFX, and reduces the need to travel between physical locations.
Now, the latest developments in Virtual Production mean that teams and heads of department can begin to collaborate earlier in the pre-development process, from anywhere in the world. The new VP tools can help to communicate the original creator’s vision more directly for collaborators, stakeholders and funders looking to commission film and television projects into production.
Remote Control is designed to give creative teams a chance to access and learn these new previsualisation tools and processes, to help accelerate their vision toward full production.
Following a competitive application process, the successful applicants will commit to a programme of activities spread out over the space of 4 – 5 months and will receive:
- Intensive hands-on Virtual Production workshop training at Prox & Reverie’s state-of-the-art immersive studio, The Forge, based in Doncaster South Yorkshire
- Guided sessions within The Forge, in immersive World Building, interactive real time game engine for screen, performance capture, Volumetric Video and virtual camera techniques
- Mobile VR hardware kits and collaborative World Building platform for the teams to work remotely on their production development activities, ready for sessions within The Forge
- An opportunity to conduct their own project with guidance by Prox & Reverie experts in hands-on sessions in The Forge and in VP remote collaborative sessions.
By the end of the programme, participants will have:
- Learned skills and knowledge to take their vision further using Virtual Production techniques
- A suite of visual materials for pitching their project toward production
- 3D assets and reference materials that can be moved directly into the production process
To apply, teams must have existing production materials and an established core production team. (See FAQ’s below)
Successful applicants will not receive any direct cash funding for this programme of activity, SIGN will fund the facilitators and programme delivery. Successful applicants will be expected to commit to the programme timeline, and also cover the cost of their own time and any travel relating to their participation in the programme.